Baldur’s Gate 3

A sprawling CRPG where “don’t push the button” is an invitation and every romance is technically a side quest with paperwork.

  • Competence as flirting
  • Villainy with schedules
  • Found family (armed)
  • Dice as moral hazard

Boardroom coup with a devil-shaped paper trail.

Patch Notes (Faerûn Edition)

  • Childhood DLC: sold off → devil-adjacent internship → came back with management experience.
  • Parents: patched with tadpoles; now “supportive.” Disturbing, yes. Efficient, also yes.
  • Deliverables: Steel Watch, city-wide mind Wi-Fi, polite threats on letterhead.

House style

  • Politeness as blade; NDAs as love letters.
  • Respects competence the way other people respect deities.
  • Smiles like he’s already scheduled your downfall for Thursday.

The Dark Urge

Pop-up ads for murder. Close tab? Your call.

What matters

  • Amnesiac origin: the knife came first, the conscience arrived later out of spite.
  • Choices are the point: you can always speedrun character development while covered in evidence.
  • Understands strategy. Accidentally collects people.

Workarounds

  • Resist the urges: unlocks “conscience,” “camp awkwardness,” and “Withers is proud of you (probably).”
  • Lean in: unlocks “drama,” “excellent cloak,” and “oops, a legacy.”

Astarion

Vampire spawn with 200 years of customer-service voice.

Known issues

  • Work history: Cazador’s unpaid internship (eternal).
  • Skillset: stealth, snark, knife literacy.
  • Questline lets you break the cycle or ascend and become the HR memo.

Field notes

  • Flirts like a lockpick: deft, slightly illegal, often successful.
  • Sunlight and sincerity both require sunscreen.

Shadowheart

Cleric of Shar, memory on a timer, moonlight in the patch notes.

Known issues

  • Shar by default; may drift Selûne if you demonstrate “basic kindness” and “not being a ghoul.”
  • Axis: night, light, and the audacity of choice.
  • Specialises in barbed honesty with a ribbon on it.

Field notes

  • Talks like a locked door; opens like a library.
  • Will save you, then critique your plan in the same breath.

Minthara

Lawful Hostile; treats conquest like brunch reservations.

Known issues

  • Job title: Absolute commander; hobbies: war, vengeance, victory.
  • Recruitable if you pass the interview (competence, conviction, small war).

Field notes

  • Speaks in decrees; naps with a sword like it’s a pet.
  • Finds your compassion confusing and, tragically, endearing.

Gale of Waterdeep

Ambition with pastry. Can become a god or make you dinner.

Settings

  • Wizard extraordinaire; carrying a volatile Netherese artefact like it’s an accessory.
  • Endgame ambitions include: ascend with the Crown, or choose you above godhood and live deliciously mortal.
  • Mystra complications. Capital C. We are not taking questions at this time.

House style

  • Flirts in footnotes, loves in paragraphs.
  • Heroic options: bake, boom, or both.

Party Config: Vibe Check & Camp Duties

  • Gortash

    Vibe: hostile LinkedIn.
    Love language: signed alliances.
    Critical fail on: whimsy.

  • Dark Urge

    Vibe: homicide, but make it sexy.
    Love language: sharp objects.
    Critical fail on: white carpets.

  • Astarion

    Vibe: flirty felony.
    Love language: validation, jewellery, your blood in a cup.
    Critical fail on: honesty and daylight.

  • Shadowheart

    Vibe: goth HR.
    Love language: bandages and judgement.
    Critical fail on: unlabelled relics.

  • Minthara

    Vibe: conquest chic.
    Love language: victory reports.
    Critical fail on: small talk.

  • Gale

    Vibe: dissertation with sparkles.
    Love language: grand gestures and good soup.
    Critical fail on: sussur bloom.

DIFFICULTY
CLASS
10

Persuasion

Click dice to roll
Enver Gortash

You came. Good. I was about to send what's left of the Watch to fetch you, and that would’ve spoiled the mood. We’ve done impossible things, you and I. I’d prefer we keep doing them together.

Enver Gortash

Since the brain fell, you’ve been…different. Unburdened suits you. We’ve walked darker roads together than most can imagine—and we did it well.
The pride is real; the calculation is, too. He always does both.

Enver Gortash

One more line item. Not business.
His gaze doesn’t flinch; for a breath he looks like a man, not a title.
I’m glad you lived. The Gate runs cleaner with you in it. So do I.

Enver Gortash

You’re… vibrating. That’s new.
He studies you like a strange artifact that might either bless a city or detonate it.
All right. Say the thing before your bones rattle out of your skin.

[Persuasion DC 15]